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McSchnitzel's picture
Looking to co the 4 man 20-30 dollar on Stars

whatsup everybody,I am looking for good winning players (10%+ ROI on 21 dollar level) on Pokerstars,who want to cooperate in the 4 man HU turbo, or non turbo. With the goal to eventuallymove up in stakes. My online name at PokerStars is RBN12, take a look at my stats if you are interested. At me on AIM, and give your online name : TheBadmeester@aim.comor MSN : rubenn__@live.nl

thepuminator's picture
I would be glad to team up

I would be glad to team up and im open pretty much any time. But I think it was banned on stars was it not?

RyPac13's picture
I'm told it is banned but it

I'm told it is banned but it doesn't appear to have started being enforced quite yet.

jus222's picture
No this is not banned on

No this is not banned on stars ,i emailed them 3 days ago they confirmed team play was fine in the 4 mans as there was no possible advantage to be gained. gl at the tables jus

McSchnitzel's picture
whats you nick on stars

whats you nick on stars pruminator?

RyPac13's picture
"No this is not banned on

"No this is not banned on stars ,i emailed them 3 days ago they confirmed team play was fine in the 4 mans as there was no possible advantage to be gained." I asked Stars security this question when a different member received a similar email about there being no advantage to be gained.The reply:"Hi, Yes, the support member is incorrectly advised."They aren't banning it because there is an advantage, they are banning it because casual players are upset and have the perception that there is an issue here.

jus222's picture
   I agree it gives casual

   I agree it gives casual players the perception of being cheated here,s a copy of the email they sent meJustin,Thank you for your report regarding players who play as teams in Heads-upSit & Go's. This is understandably concerning to many players, as generallyany team work in Poker is strictly prohibited and unfair to other players.These particular tournaments however, are the exception. In Heads-Upknockout tournaments, there is no way for players to gain any equityadvantage by playing as a team. To understand why this is so, we need tolook at the two significant attributes of these tournaments: Heads-up playand Knockout structure tournaments.Heads-up play.This aspect is quite easy to comprehend. When playing Heads-up you have onlyone opponent involved in all your hands. There are no opportunities for holecard sharing, squeeze play, pot building, whipsawing, stack balancing or anyof the other tactics which colluders can employ at a multi-handed table.Knockout Structure.The knockout structure of our heads up tournaments is that same you wouldfind in any Grand Slam Tennis event or NCAA basketball tournament.  Unlike around robin, or other tournament formats, every match is equally valuable toboth players competing. This attribute eliminates any potential conflict ofinterest or incentive for a cooperative strategy. To illustrate this,included below is an equity breakdown of the possible team strategies thatcan be employed in a typical $5 buy in - 4 man Heads Up Sit & Go tournament(ignoring rake).1. Two players (A and B) playing as a team enter and are drawn in the sameopening match.In this case, the team is guaranteed to have 1, and only 1, player in thefinal. Having 1 player in the final is worth $10 (1 in 2 chance of winning$20). This strategy is equivalent to the team just entering a single $10 HU match.Total team entry cost: $10Total team equity: $102. Two players (A and B) playing as a team enter and are drawn in separateopening matches.The team has 4 possible outcomes from the first round:A wins B winsA wins B losesA loses B winsA loses B losesThe team has a 1 in 4 chance of having both players progressing, at whichpoint they are guaranteed the first place prize money of $20. Equity: 25% x $20 = $5The team has a 2 in 4 chance of having just one player progressing to thefinal. Having 1 player in the final is worth $10 (1 in 2 chance of winning $20).Equity: 50% x $10= $5The team has a 1 in 4 chance of having no players make the final. Having noplayers make the final is worth $0.Equity: 25% x $0 = $0Total team entry cost: $10Total team equity: $10 ($5 + $5 + $0)3. Three players (A, B and C) playing as a team enter. Obviously, two ofthem will be drawn in the same starting match (A and B), giving them aguaranteed seat in the final. The third (C) will be in a starting match withanother opponent.The team has 2 possible outcomes from the first round:C winsC losesThe team has a 1 in 2 chance of having both seats in the final, at whichpoint they are guaranteed the first place prize money of $20.Equity: 50% x $20 = $10The team has a 1 in 2 chance of having just one seat in the final.  Having 1player in the final is worth $10 (1 in 2 chance of winning $20). Equity: 50% x $10 = $5Total team entry cost: $15Total team equity: $15This equality of ‘total entry cost’ and ‘total equity’ extends to anystrategy, of any number of players in any sized Heads-Up Tournament with aknockout structure.  A team could enter 127 players in a 128 playertournament and their equity would be exactly equal to their entry cost, nomatter how they were drawn.I hope this explains our reasoning for not prohibiting the practice ofplaying heads-up knock out tournaments in teams. If you have any furtherquestions, please let us know.Regards,Anders KPokerStars Support Teamhope this helps gl at the tables jus

dummbatz's picture
hey mcschnitzel, do u also

hey mcschnitzel,do u also have skype? if so, please post your nick.

LJH2100's picture
I would be interested in

I would be interested in doing this once I moved up to the $23 level, right now I have less than 200 games at 28% ROI for 11.50 turbos.  My BR is just over $600 so I'm not looking to get into the 20s yet, but seems like a solid way to build a BR with less variance. I do in fact think there is a big advantage though, if say Player B loses, and Player A wins, then through AIM/Skype, Player B could pass over notes to Player A and give Player A an instant edge, given that the notes are accurate.  With the instant reads, I would give Player A at least a 60/40 advantage against the villian in the second round thus upping the winning percentage of the team.