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Ellzebub's picture
Making accurate +EV push/fold decisions

Hey,

I've recently started using icmizer and the 3bet shove calc I am just wondering what is the best way to go about applying +EV shoves in game.

Should I have charts on hand that i can reference whilst playing, or is it better to try and memorize as many situations as possible? I know game flow and opponents tendencies have an impact on push/fold decisions in game, but now and again I find myself in a spot where I am unsure if a jam is +EV.

Also is the icm quiz in poker tracker 4 relevant  to husng. I've seen that there is a 2 player 100% payout option so I am assuming it is? 

If anyone can give me some advice it'd be appreciated.

Thanks 

Barrin's picture
In a winner takes it all ICM

In a winner takes it all ICM is not really a requirement, because the value of a chip does not change. This is different in a 65%/35% 6max SNG.
If you need to make a chart, do so. If you wish to make +EV shoves in the game you need to be able to adjust your shoving range and therefore it is manadatory that you understand *why* you push a hand.

Also +EV does not mean that it would not be an max EV decision.

Hi.

Ellzebub's picture
Thanks Barrin, I already have

Thanks Barrin,

I already have a decent grasp of adjusting my ranges and why I should push relating to villains tendencies and how well my hand plays postflop etc. What I can't get my head around is how I am supposed to accurately define if a shove is +EV whilst playing. It seems like a tough ask to have a chart for every different opening range at different stack depths and with various calling ranges and actions, and it's alot to try and memorize. I am just trying to figure out the best method for applying what I learn from EV calculations so I can be certain I am making profitable jams.

With reference to the icm quiz in PT4, does the 100% payout 2 player option not suggest that they have accomodated for husng's? or am I thinking about it wrong. Also I've noticed that when i run a simulation in icmizer for a hu game the range outputs for cEV and icmEV come out with the same hands as plus EV jams, If yourself or anyone else could enlighten me to why that is i'd appreciate it as I think I am misunderstanding the difference.

Is there any other training software that deals with this?

Barrin's picture
If a shove was +EV you rarely

If a shove was +EV you rarely will now within the game. That is what the session analysis is good for. You simply make an assumption; he will call 24%...so I need X% equity after my fold equity...you cannot play perfectly because you do not have perfect information.

This is also why I am mentioned that you should not waste your time with the ICM quiz. Sure, you can work with it, but why would you want to do a random quiz while you could analyze your own spots?

Hi.

cdon3822's picture
Use analysis away from tables

Use analysis away from tables to create reference points. 

Any good analysis should have:

- clearly stated assumptions

- calculated output based on those assumptions 

- sensitivity analysis to test when those assumptions change, how the output changes

 

Where you encounter spots at the table which you don't have a predefined reference point for, follow the process above to create one. 

This process is iterative and overtime you will approach a knowledge base (array of reference points) whereby you either already know the answer, or can approximate it because your reference points are increasingly closer together. 

Ellzebub's picture
Thanks guys.cdon I like the

Thanks guys.

cdon I like the idea of creating reference points. I think I've accidently stumbled across a few whilst working with ranges already. Just gotta keep analyzing different spots I guess :)